Friday, July 25, 2008

stay true to your first post.

lets talk about humor. this whole theory will tie right into sequentialism (manifesto coming soon.) ok, if it wasnt 2am i would have presented this post as an example in itself. fuck that, no time to craft; behold meat and potatoes. no desert.

laughing is a submissive act. you acknowledge something to have either exceeded an expectation or flipped it on its ear. the laugh is the reflex i guess. "a mind that is stretched to a new idea never returns to its original dimension." -oliver wendle holmes or someone. i think humor is just that, a stretch or a shock. hopefully you, being an artist of some sort, are adept at both the stretching and the shock. remember you are an arbiter of taste, act accordingly.

jokes are recycled more than songs on the radio, which is funny because it has the opposite effect. anyway, when people talk, in general, they are really just saying, "i like you. dont you like me?" its seems to be the subtext of a lot of conversations. you dont really care about someones day, you just want to know how they feel about you. you wait to drop a reference while the other person goes on about some sitcom you both watched together the night before. there is no real communication, no learning, no thought, just emotions. "its not important what you rap about but how you flip it." -aesop rock, which is weird of him to say. emotional response hinges less on content and more on delivery. well, thats the common conception.

more tomorrow. shock humor is juvenile. todd is the key.

Monday, October 22, 2007

dream on silly dreamer (working blog title)

you know what, i've decided that nothing is impossible, its all about will power. seriously. i dont mean that in a supernatural sense, like flying or throwing fireballs or teleporting. i mean skill wise. if you want to be the best at something than all that's stopping you is your commitment to it. the road from you to the best is built on will power and time. fuck, im too tired to keep going. nevermind.

Monday, June 11, 2007

cigarette breaks

i think that one of the most important things that you need to keep an eye on is how youre doing in your head. its not something thats taught to you in school, thats for sure. what i mean is, keep your perspective in check. sometimes youll find yourself in a funk and dont know why or, more importantly, how to fix it. funks are dangerous because they tend to become a vicious cycle. usually it means one of two things. first, you are not thinking about what you are doing. (you must try harder) its easy to turn your mind off and turn on autopilot and cruise through the day. im not going to place any kind of good or bad judgement on that but if you dont watch out your mistakes will catch up to you. oh, youll make mistakes, lots of em. the second thing is that youll lose track of your orignal goal and most likely become bored. that's the worst kind of cycle. you can push through a bad drawing day if you really want to but only if theres some pressing reason for it. so you have to learn to keep your goals at the forefront of your brain.

ive found that speaking to yourself works. in the car, on the way to school or whatever, explain outload what you are doing there. "ok, i want to do character design, im paying alot of money for this education, i need to have so-and-so look at my work, write down whatever changes i should make, i want to do at least 8 hours of work today, if i do then ill sleep better." thats another thing, you dont need to have an awe inspiring speech everyday, you are just trying keep focused.

sometimes, you need to fake it till youve got it. just assume you are the best and expect nothing less from yourself. if you are not running in fifth gear then you are wasting time. keep assuming thats theres a better solution to your drawing or backstory and believe that you are able to find it. DO NOT put caps on your ablity. if something is not working then you will just have to spend more time on it, DONT QUIT! remember, do whatever you have to to get the best final image. if you are focused on that then usually you will know what to do in most confusing situations.

Thursday, May 31, 2007

a good start.

i have no real solid process to speak of. if i can keep from daydreaming, talking, or getting bored than i can come up with one that works for that particular day. all i know is that i have to be rediculously comfortible which includes frequent smoke breaks. i can regurgitate basic fundimentals of design but i dont seem to intentionally use them. i gave them their fair shot but before that i think you need to nail down a personality. then again some graphic shape heavy designs kinda point you into a direction. if you have a certain tendencies, break em. in the beginning you want the freshest eye possible because thatll fall apart after an hour or two. hopefully you get enough ideas out to have something to work with. do whatever you have to do to have fun with it. if you are serious about making something good then youll find what keeps you inspired. i think eddie fitzergerald once said something like," if you dont have fun with your what youre doing then no one will."

once you have some idea of what you want, or where things seem to be going, start asking questions. if its a character then draw some situations that the character would run into. who are their enemies, have you met someone like this before, what music, food, clothing, hobbies do they listen eat wear have. i like finding the nemesis right off the bat. go back and forth from graphic shapes to story until its not making anymore progress, youre done for the day.

if you are uninspired that day then you didnt do your job yesterday. keep your brain stimulated... even then itll happen, which means you will just have to be as thorough as possible with stretching your design and concept until you either find something or run out of time. just run the gamet. fat, old, young, ugly, snaggletoothed, slow. find a redeeming quality and then mix it with said qualities.

whatever you do, dont panic, just be responsible for what you can do that day with what youve got.

Wednesday, May 30, 2007

its my blog and ill paint any color i want!

first off, not to burn any bridges, im writing a blog because i have horrible crippling bad habits. i lose hand written notes and i seem to randomly delete anything typed. i would blog on myspace but that creates nothing more than bullshit social pressure. if i didnt grow up with you than you wont make it to my top 8, i dont care how well coffee went that day. so what im trying to say is that this is for me. if you happen to gleem anything from whatever's written here then good. i really dont know what im talking about, im pretty sure of that. my purpose is to keep track of what im thinking so that i may study it later to see where i went wrong. ill post sketches and random rhymes, but mostly theories. im pretentious and a bad speller, fuck you.